FRENCH TAROT · TWO-PLAYER DISCOVERY
Discover French Tarot, one trick at a time.
An illustrated 78-card deck, 21 trumps and one unpredictable Excuse. Learn the two-player discovery game in your browser, then choose a shared device, computer or private invitation.
- 78 cardsA newly illustrated deck
- 6 pilesPer player, uncover as you play
- 3 boutsProtect your winning target

Follow suit, trump and overtrump.
Local handoff or a separate device.
Keep local and computer tables separately.
Choose the table that suits you
The game opens in Same device and can restore your saved local round. Choose Vs computer for an offline opponent, or Play with a friend to create a private link. No account or download is needed; game assets load after you enter the table.
Fourteen ranks, twenty-one trumps, three bouts
These are French gaming tarot cards: each ordinary suit includes a Cavalier between Jack and Queen. The Petit, trump 21 and Excuse affect both card points and your winning target. The deck has new Belle Epoque illustrations. Read the full rules or start with the computer table.
Play the suit. Protect the bouts.
The 78-card deck has four suits with 14 ranks, 21 trumps and the Excuse. In each suit the order is King, Queen, Cavalier, Jack, 10 down to 1; trump 21 is highest.
Each player receives 21 private cards and six piles of three cards, with only the top card exposed. Play from your hand or a face-up pile. The next covered card opens after the trick is collected. This two-player variant has no bidding or chien; the starter alternates each round.
Follow the led suit if possible. Otherwise you must play a trump if you have one. Beat the highest trump in the trick whenever possible. If neither suit nor trump is available, discard any card. The winner takes both cards and leads again. Only legal cards are highlighted.
The Excuse may replace any card but never wins a trick. Before the last trick its owner keeps it and pays half a point to the winner. On the last trick the winner captures it. No slam exception is used.
The Petit (trump 1), trump 21 and Excuse are the three bouts. Bouts and kings are worth 4.5 points, queens 3.5, cavaliers 2.5, jacks 1.5 and other cards 0.5: 91 points in total. To win, collect 56, 51, 41 or 36 points with 0, 1, 2 or 3 bouts respectively.
Round score is 25 plus the winner’s margin over the target. Capturing the Petit on the last trick adds 10 points to its captor’s score and subtracts 10 from the opponent. There are no handful or slam bonuses. Rounds are scored separately.
Tap a legal card to select it, then Play card; double-tap also plays it. On one device, pass before revealing the next private hand. Local and computer rounds save separately. Online sends only your private hand and public information; both players agree to a new round.
Open a pile at the right moment
Protect the Petit and watch the exposed trumps. Winning a bout reduces your target, while playing a pile card reveals a new option after the trick. Save the Excuse before the final trick.
Return to the same deal
Local and computer games save separately in this browser. Changing difficulty keeps the deal. Reopen the invitation in the same browser to recover your online seat. Both players must be connected to play and agree to a new round. Clearing site data removes saves and seat credentials.
GOOD TO KNOW
Tarot Online FAQ
Is this a fortune-telling app?
This is a trick-taking card game, using a French gaming tarot deck and two-player discovery rules.
Does Online search for a stranger?
Use Play with a friend to share a private invitation. This game does not offer public matchmaking.
What is the winning target?
Capture 56, 51, 41 or 36 card points with zero, one, two or three bouts. The 78 cards total 91 points.