ONE RING. TWO RIVALS.

Play Boxing with a friend.

Send a private invitation. Trade punches, dodge the windup and send your rival tumbling in Boxing / Ragdoll Fight.

  • First to 3Knockdowns decide the match
  • Just moveAutomatic punches and guard
  • Free to playNo account required
The playable Boxing ring with teal and coral block fighters
The same ring you will play on.
Close the distance

Step into range to start your punch.

Read the windup

Dodge before the glove lands.

Keep your balance

Manage stamina and stay off the canvas.

Bring your rival to the ring

Choose Play with a friend, copy the private invitation and send it to your opponent. Open the link on a second device and both press Ready. Each player controls their own fighter. There is no random matchmaking.

Three knockdowns win

The first fighter to score three knockdowns wins. A punch takes health; reaching zero sends the fighter into a floppy ragdoll fall and awards the rival one point. A simultaneous double knockdown awards neither player a point. After a short break, both fighters return with full health and stamina.

Move close and your fighter turns towards the opponent and punches automatically. Each punch spends stamina, which recovers over time. A windup locks the punch direction: step aside or retreat before contact to make it miss. Incoming punches have a 25% chance of a full block, rising to 50% when standing in guard between punches. An unblocked hit has a 20% chance of double damage and stronger knockback. A block also stops a power hit. BLOCK and POWER! show the outcome on the ring. There are no fouls, time limits or ring-outs.

Your movement is your move

Player 1 moves with WASD; Player 2 uses the arrow keys. In solo and online play, either key set controls your fighter. Move the mouse over the ring to guide your fighter.

On a touch screen, drag near your fighter. Two players can move at once with separate fingers. You control movement; punches and guard are automatic. No punch, jump or charge buttons.

Wait for an opening

Draw a punch, sidestep the windup and return while your rival recovers. Watch the gold stamina bar: retreat to recover instead of chasing every exchange. The coloured bar shows health. Avoid getting trapped against the ropes.

Pause and return

Return using the same invitation in the same browser to recover your seat. Both players must be ready to resume. A pause or lost connection stops play. Knockdowns are saved before confirmation; movement is checkpointed periodically, so a server restart can restore the latest checkpoint. A new match requires both votes. Inactive rooms expire after seven days.

Before the bell

How do I win?

Score three knockdowns. Reduce your opponent’s health to zero with automatic punches. A double knockdown gives neither fighter a point.

Which button throws a punch?

There is no punch button. Move within reach and your fighter swings automatically when enough stamina is available. Dodge with movement.

Can two people share a device?

Yes. Use WASD and the arrow keys, or two separate fingers on a multi-touch screen.

Can I invite a friend?

Yes. Open Play with a friend, share a private invitation and both press Ready.

Can I practise alone?

Open Vs computer and choose Easy, Medium or Hard.

One more round?

Bring a friend and find your opening.

Invite A Friend ↗